Weapon Table Swords Hafted Weapons Polearms Missile Weapons

Peculiar Weapons Armor Shields Damage Based on ST

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Weapon Table

Swords

Damage

ST

Cost

Wt

Notes

Dagger

sp

$10

.2

See Combat with Daggers. etc.

Rapier

1

9

$40

1

 

Cutlass

2-2

10

$50

2

 

Shortsword

2-1

11

$60

4

 

Broadsword

2

12

$80

5

 

Bastard Sword (l handed)

2+1

13

$100

7

 

Bastard Sword (2 handed)**

3-2

13

$100

7

 

2-handed Sword**

3-1

14

$120

10

 

Great Sword**

3+1

16

$150

14

 

Hafted Weapons

Damage

ST

Cost

Wt

Notes

Club

See Below

--

$10

3 and up

See Clubs

Hatchet

1

--

$15

2

 

Hammer

1+1

10

$25

4

 

Mace

2-1

11

$40

6

 

Small Ax

1+2

11

$30

5

 

Military Pick

2

12

$60

8

 

Momingstar

2+1

13

$100

12

 

Great Hammer**

2+2

14

$110

16

 

Battle Axet**

3

15

$130

20

 

Missile Weapons

Damage

ST

Cost

Wt

Notes

Thrown Rock

1-4

-

-

 

.5

Sling

1-2

-

$2

 

1

Small Bow**

1-1

9

$20

4

2 shots/turn, if adjDX = 15+.

Horse Bow**

1

10

$30

4

2 shots/turn, if adjDX = 16+.

Longbow**

1+2

11

$40

4

2 shots/turn, if adjDX = 18+.

Light Crossbow**

2

12

$50

6

Fires every other turn, or every turn if adjDX = 14+.

Heavy Crossbow**

3

15

$80

10

Fires every 3rd turn, or every other turn if adjDX = 16+.

Arrows (20)

-

-

$20

1

 

Crossbow Quarrels (20)

-

-

$20

1

 

Sling Pellets (20)

-

-

$2

 

1

Cranequin

-

8

$30

2

Used to cock a crossbow - (q.v.).

Polearms

Damage

ST

Cost

Wt

Notes

Javelin*

1-1

9

$20

3

1 meters; too short to make a 2-hex jab.

Spear*

1

11

$40

6

2-2' meters

Spear (2 hands)***

1+1

11

$40

6

2-24 meters (sometimes much longer)

Halberd**

2-1

13

$70

16

2-2 meters

Pike Ax**

2+1

15

$100

20

2-3 meters

Trident*

1

10

$30

4

1 meters; too short for a 2-hex jab.

Naginata**

1+2

10

$65

16

2 meters

Cavalry Lance

3-1

13

$100

20

344 meters. Useable only by mounted figures - see Mounted Combat.

Pike**

2 or as spear

12

$50

12

5 meters. Normally only used, grounded vs. cavalry - see MOUNTED COMBAT.

Peculiar Weapons

Damage

ST

Cost

Wt

Notes

Quarterstaff**

1+2

11

$20

3

 

Net

1-3

10

$40

2

 

Cestus

(Notes)

-

$20

2

Damage depends on ST

Whip

1-1

8

$30

1

 

Lasso

Varies

8

$10

1

 

Boomerang*

2

11

$20

3

 

Nunchuks

1+1

8

$35

4

 

Spear Thrower

+2

(Notes)

$15

2

ST for spear thrown

Blowgun**

See Poison

any

$15

1

 

Darts (20)

See Poison

-

$10

1

 

Torch

(Notes)

-

$1

 

1

Table, Chair, etc. ***?

 

 

 

 

 

Wizard's Staff

1

-

-

 

-

Molotail*

-

-

$20

2

See Combat Rules

Gas bomb*

-

-

varies

2

 

Bola*

-

9

$15

1

See Combat Rules

Shuriken (pouch of 10)

1-2

-

$ 3

 

1

Arquebus**

3+3

-

$500

12

See Combat Rules

Blunderbuss**

1+2

-

$200

4

See Combat Rules

Grenade

(notes)

-

$600

2

See Combat Rules

Petard

(Notes)

-

$2500

12

See Combat Rules

Gunpowder(l charge)

-

-

$100

-

See Combat Rules

Fist

See Below

 

 

 

 

Kick

See Below

 

 

 

 

Notes:

Weight is in lbs; Cost is in Silver Pieces ($).

* This weapon may be thrown.

** This is a two-handed weapon.

Base Damage According to ST

ST

Damage

1-8

1-3

9-10

1-2

11-12

1-1

13-14

1

15-16

1+1

17-20

1+2

21-25

1+3

25-29

2+1

30-39

2+2

40-49

3+2

+10

add 1+2

Modifiers: UCI: +1, UC2: +2, UCIII: +3, club(1h): +2, club (2h): +3, kick +2 (-2DX), dagger: +2

Armor

Type

Hits Stopped

Cost

Wt (lbs)

Cloth

1

$50

15

Leather

2

$100

20

Ringmail

3

$200

30

Chainmail

4

$400

30

Platemail

5

$800

60

Plate

6

$1200

60

Fine Plate

7

$8000

40

Shields

 

Hits Stopped

Cost

Wt (Lbs)

Small

1

$30

10

Spike

1

$30

10

Large

2

$50

20

Tower

3

$70

35

 

Weapon Table Swords Hafted Weapons Polearms Missile Weapons

Peculiar Weapons Armor Shields Damage Based on ST

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